Platform for Preparing for Game-Based Hiring Assessments

Micro-SaaS
SaaS helping job candidates prepare for employer-used game-based hiring assessments
Published on
February 9, 2026
Main Metrics
$9,000
ARR
310
Customers
2025
Launched

$50,000

Asking Price
Already Sold
Main Metrics
$9,000
ARR
310
Customers
2025
Launched

Overview

<p><b>Startup description</b></p><p>My platform is a profitable niche SaaS that helps job candidates prepare for game-based hiring assessments used by employers like HireVue and similar platforms.</p><p>Modern hiring increasingly relies on cognitive, spatial, and personality games rather than traditional interviews. Candidates are rarely prepared for these formats, leading to anxiety and poor performance. My platform solves this by offering realistic practice simulations that mirror real assessment mechanics, time pressure, and scoring logic.</p><p>The project started after firsthand exposure to the frustration and unfairness many candidates experience when facing opaque, game-based tests. Early demand validation came from organic traffic and forums where candidates actively searched for practice tools. The product was built lean, launched quickly, and iterated based on user feedback and conversion data.</p><p>Today, the platform serves a global audience of job seekers and generates consistent recurring revenue with minimal operational overhead.</p><p><b>Key highlights</b></p><ul> <li>Annual revenue: €8,700</li> <li>Annual profit: ~85–90% margin (low infrastructure and tooling costs)</li> <li>LTV: €35–€55</li> <li>CAC: €1–€3 (mainly Google Ads + organic)</li> <li>Business margin: ~90%</li> <li>Conversion rate (free → paid): ~2.5–4%</li> <li>Returning users: ~30–35%</li> <li>Average session time: 6–9 minutes</li> <li>Global audience (US, UK, EU, India, Australia)</li> </ul> <p><b>Team</b></p><p>This is currently a <b>solo-founder operation that includes:</b></p><ul> <li>Product strategy and roadmap.&nbsp;</li> <li>Frontend and backend development.&nbsp;</li> <li>Infrastructure, integrations, and automation.&nbsp;</li> <li>Marketing, SEO, paid acquisition.&nbsp;</li> <li>Customer support and operations.</li> </ul> <p><b>The business is intentionally designed to be simple to run</b>, making it ideal for:</p><ul> <li>A solo buyer</li> <li>A small SaaS studio</li> <li>A company already operating in HR, EdTech, or career services</li> </ul> <p><b>Tech stack:</b></p><p><b>Frontend</b></p><ul> <li>React / Next.js</li> <li>Tailwind CSS</li> <li>Supabase (database, auth, storage, RLS)</li> <li>Node.js</li> <li>Serverless architecture</li> </ul> <p><b>Payments</b></p><ul> <li>Stripe (subscriptions, webhooks, checkout)</li> </ul> <p><b>Automation</b></p><ul> <li>Make.com (email flows, user events, internal automations)</li> </ul> <p><b>Hosting &amp; Deployment</b></p><ul> <li>Netlify</li> <li>Asset subdomain for game media</li> </ul> <p><b>Analytics &amp; Tracking</b></p><ul> <li>Google Analytics</li> <li>Conversion tracking via Stripe + internal events</li> </ul> <p>The stack is modern, well-documented, and easy to maintain or migrate.</p><p><b>Marketing and growth</b></p><ul> <li>SEO (long-tail queries around game-based assessments)</li> <li>Organic referrals from forums and communities</li> <li>Direct traffic from returning users</li> </ul> <p>Additionally, I have just started testing Google Search Ads (high-intent keywords), with good results.</p><p><b>Results</b></p><ul> <li>Profitable paid acquisition</li> <li>Predictable baseline revenue even with ads paused</li> <li>Strong intent traffic (users actively preparing for assessments)</li> </ul> <p><b>The product has significant upside through:</b></p><ul> <li>SEO scaling (content expansion)</li> <li>Partnerships with universities, bootcamps, and recruiters</li> <li>Bundling with interview prep or career coaching products</li> </ul> <p><b>Revenue and profit</b></p><ul> <li>MRR: €500–€1,200+</li> <li>ARR: €6k–€14k+</li> <li>Revenue model: Subscriptions (monthly)</li> <li>Gross margin: ~90%</li> <li>Main costs: Ads, Stripe fees, Make.com</li> </ul> <p>No inventory, no fulfillment, no human-heavy operations.</p><p><b>Return on investment</b></p><p>At typical SaaS acquisition multiples:</p><ul> <li>Payback period: around 8–12 months</li> <li>Faster payback possible by:</li> <li>Increasing pricing slightly</li> <li>Improving onboarding and retention</li> <li>Expanding into adjacent assessment types</li> <li>Cross-selling interview prep or coaching</li> </ul> <p><b>The business is already profitable</b>, so buyers are not betting on future execution to break even.</p><p><b>Startup assets</b></p><ul> <li>Production SaaS codebase (frontend + backend)</li> <li>Fully working Stripe subscription system</li> <li>Supabase database with thousands of registered users</li> <li>Game logic and proprietary assessment simulations</li> <li>Automation workflows (email + internal ops)</li> <li>Domain(s) and branding assets</li> <li>Documentation for setup and operations</li> <li>Historical performance data (revenue, ads, conversions)</li> <li>Handover support available.</li> </ul> <p><b>Risks</b></p><ul> <li>Hiring cycles fluctuate with the economy --&gt; Mitigation: Expand into adjacent markets (internships, graduates, certifications)</li> <li>Large players could enter the space --&gt; Mitigation: Niche focus, speed, SEO moat, community trust.</li> </ul> <p><b>Summary</b></p><p>My platform is a profitable, lean, and defensible niche SaaS operating in a growing hiring trend.</p><p>This is an ideal acquisition for someone who wants real revenue, not a science project, with upside still left on the table.</p><p>✅ $9,000 in ARR</p><p>✅ 310 customers</p><p>✅ Business model: SaaS</p><p>✅ Built with TypeScript, Stripe, GitHub</p>

$9,000

Annual Revenue

310

Number of Customers

Expenses

$12 for domains (paid until August 2026) + Make.com (paid until February 2027) + Stripe fees.

Business Model

B2C subscription via Stripe (monthly access). Users pay for realistic HireVue-style game practice simulations + guidance. High-margin, low support.

Target Audience

Primary client: job applicants invited to HireVue game-based assessments (students, grads, early-career). Secondary clients: career coaches, bootcamps, university career centers.

Asking Price Reasoning

Asking price is justified by high margins, low maintenance, proven demand, and included assets (full codebase, Supabase + Stripe setup, retantion + email automations, domain, and user base).

Reason for Selling

I am selling to focus on other ventures and free up time and capital. The product is stable, profitable, and well-validated, but the I recognize I cannot actively scale it further without diverting focus from higher-priority projects.

Growth Opportunity

Add more features for clients to choose from; scale SEO for each HireVue game + company pages; optimize Google Ads for high-intent keywords; add retargeting; improve onboarding/progress tracking to reduce churn; and launch affiliates/partners.

30 days free support from seller

Competitors

JobTestPrep, Graduates First, 12minprep, AssessmentDay, PracticeAptitudeTests, plus general psychometric prep sites. Most are broad platforms; this project is focused on HireVue-style game simulations.

Tech Stack

TypeScript, Canva, Stripe, GitHub, JavaScript, TailwindCSS, Google OAuth, Brevo, Supabase, PostgreSQL, Google Analytics, CSS, React, HTML, SQLite, Netlify, Make.

Traffic Metrics

Revenue Metrics

How it works

Main Metrics
$9,000
ARR
310
Customers
2025
Launched

$35,000

Asking Price
Already Sold
Founder Details
Read the story
Main Metrics
$9,000
ARR
310
Customers
2025
Launched

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