Basketball Training iOS App

Mobile app
Viral basketball iOS app to analyze dunk attempts
Published on
July 20, 2026
Main Metrics
$35,600
ARR
512
Customers
2026
Launched

$150,000

Asking Price
Already Sold
Main Metrics
$35,600
ARR
512
Customers
2026
Launched

Overview

<p><b>Startup description</b></p><p>My product is a basketball training app that helps athletes increase their vertical jump through structured workout programs and progress tracking. It provides an easy-to-follow training experience designed for players of all skill levels.</p><p><b>Key highlights:<b></b></b></p><ul> <li>$35.6k Annual revenue</li> </ul> <ul> <li>$29.4k Proceeds after Apple Fees and refunds</li> </ul> <ul> <li>$0 monthly expenses</li> </ul> <ul> <li>Last 30 days: $5.5k proceeds</li> </ul> <ul> <li>38.5% App Store Page conversion rate</li> </ul> <ul> <li>$3.6k MRR (annual heavy sub base to front load revenue)</li> </ul> <p><b>Team</b></p><p>Team of two: me and a marketing co-founder in the basketball space. I'm product; he's a basketball creator tasked with marketing efforts. 100% of growth is from his posts; zero paid ads.</p><p><b>Tech Stack</b></p><p>SwiftUI.</p><p><b>Marketing and growth</b></p><p>3 posts/week across all platforms via my marketing co-founder. He's willing to stay on at a negotiated rate for continued posting.</p><p><b>Revenue and profit</b></p><p>Launched Jan 20th 2026.</p><p><b>Lifetime Stats:</b></p><ul> <li>$35.6kLifetime revenue</li> </ul> <ul> <li>$29.4k Proceeds after Apple Fees and refunds</li> </ul> <ul> <li>$0 monthly expenses</li> </ul> <p><b>Return on investment</b></p><p>Your growth levers:</p><ol> <li>Paid ads</li> <li>UGC/micro influencer campaigns</li> <li>Optimizing app onboarding/retention</li> <li>Android version</li> </ol> <p><b>Startup assets<b></b></b></p><p>App code and customers.</p><p><b>Risks</b></p><p>Only purchase if you plan on scaling through paid ads and/or UGC/influencer campaigns.</p><p><b>Summary</b></p><p>High intent and a viral niche are perfect for short-form content. Target demo lives on TikTok and IG.</p><p>✅ $35,600 TTM revenue</p><p>✅ 512 customers</p><p>✅ Business model: SaaS</p><p>✅ Built with SwiftUI, RevenueCat</p>

$35,600

Annual Revenue

512

Number of Customers

Expenses

$0

Business Model

Annual $49.99 or weekly $9.99 subs.

Target Audience

Male basketball players ages 16-22, prime TikTok demo.

Asking Price Reasoning

Viral high intent niche and easy to market demographic.

Reason for Selling

Focusing on other projects.

Growth Opportunity

UGC/micro influencer campaigns, paid ads, app optimization, Android version.

30 days free support from seller

Competitors

Jump-higher.

Tech Stack

SwiftUI, RevenueCat.

Traffic Metrics

Revenue Metrics

How it works

Main Metrics
$35,600
ARR
512
Customers
2026
Launched

$150,000

Asking Price
Already Sold
Founder Details
Read the story
Main Metrics
$35,600
ARR
512
Customers
2026
Launched

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