Football Team Builder & Pack Opener
Mobile app
Mobile football game where fans open packs, collect players, build dream teams, compete with other users
Published on
October 13, 2026


$48,000
Asking Price
Main Metrics
$21,000
ARR
2,800,000
Customers
2024
Launched
$48,000
Asking Price
Already Sold
Main Metrics
$21,000
ARR
2,800,000
Customers
2024
Launched
Overview
<p>My app gives football fans an engaging mobile gaming experience where they can open packs, collect players, build their dream teams, compete with other users, and take part in regularly updated football-themed content and events. The app combines gaming, competition, and community in one platform, keeping fans connected to the football world they love.</p><p><b>Key highlights:</b></p><ul>
<li>Annual Revenue: $20,909.87</li>
<li>Annual Profit: $19,789.87</li>
<li>Business Margin: 94.64%</li>
<li>Monthly Average Revenue: $1,742.49</li>
<li>Monthly Average Profit: $1,649.16</li>
<li>Annual Marketing Costs: $400</li>
<li>Server & Domain Costs: $720/year</li>
<li>Instagram Followers: 50,000+</li>
<li>Other Social Media: 5,500+</li>
</ul>
<p><b>Team</b></p><ul>
<li>Developer: Responsible for minor bug fixes, maintenance, and occasional app updates.</li>
<li>Content Manager: Responsible for social media content, push notifications, player data updates, cards, packs, and in-game events.</li>
</ul>
<p><b>Tech Stack</b></p><ul>
<li>Flutter/Dart: Cross-platform mobile app development for iOS and Android.</li>
<li>Node.js/Express: Backend APIs, game logic, and user management.</li>
<li>PHP: Additional backend services and content management.</li>
<li>MySQL: Database for users, player cards, inventories, transactions, and game data.</li>
<li>Next.js, React & TypeScript: Administrative dashboard for managing content, players, packs, events, and notifications.</li>
<li>Cloudflare: CDN, caching, DNS, and performance optimization.</li>
<li>Firebase Analytics: User analytics, engagement, and retention tracking.</li>
<li>Firebase Cloud Messaging (FCM): Push notifications.</li>
<li>Google AdMob: Advertising monetization.</li>
<li>Apple & Google In-App Purchases: Payments and subscription management.</li>
<li>Nodemailer/SMTP: Transactional emails and account recovery.</li>
</ul>
<p><b>Marketing and growth</b></p><p>Our main growth activities focused on organic social media marketing, community engagement, regular in-game content updates, and push notifications.</p><p>These efforts helped us reach over 2.8 million registered users, with 190K monthly active users and 130K+ new users in the last 30 days.</p><p>We also tested paid TikTok campaigns in August and September, resulting in a significant increase in user acquisition and revenue.</p><p>Our social media presence has grown to 50K+ Instagram followers, 2.5K+ TikTok followers, 2K+ Threads followers, and 1K+ WhatsApp subscribers.</p><p>With a relatively small marketing budget, we have demonstrated strong growth potential, leaving significant opportunities for further expansion through paid advertising.</p><p><b>Revenue and profit</b></p><ul>
<li>Annual Revenue (TTM): $20,909.87</li>
<li>Annual Profit (TTM): $19,789.87</li>
<li>Net Profit Margin: 94.64%</li>
<li>Average Monthly Revenue: $1,742.49</li>
<li>Average Monthly Profit: $1,649.16</li>
<li>Annual Marketing Costs: $400</li>
<li>Annual Server & Domain Costs: $720</li>
<li>Revenue Sources: Advertising, in-app purchases, and subscriptions</li>
<li>Subscription Plans: Monthly, quarterly, and annual</li>
<li>Subscriptions Since September 2026: Approximately 80</li>
<li>Registered Users: 2.8M+</li>
<li>Monthly Active Users (MAU): 190,000</li>
<li>Daily Active Users (DAU): 10,000</li>
<li>DAU/MAU Stickiness: 5.26%</li>
<li>New Users (Last 30 Days): 130,000+</li>
<li>Annual Downloads: 1.62M+</li>
<li>CAC: Not precisely measured; acquisition has been primarily organic, with limited paid campaigns.</li>
</ul>
<p>Revenue is primarily generated through advertising and in-app purchases. Subscription plans were introduced in September 2026, creating an additional recurring revenue stream with opportunities to improve long-term monetization and user retention.</p><p>The business operates with low infrastructure costs and minimal ongoing maintenance. Paid TikTok campaigns tested in August and September showed encouraging results in user acquisition and revenue growth, suggesting further potential through increased advertising investment.</p><p>Financial figures are based on the latest 12-month reporting period. The reported profit reflects advertising expenditure and server/domain costs; additional operating expenses, if applicable, are not included. Subscription MRR and ARR have not yet been established separately.</p><p><b>Return on investment</b></p><p>Based on September's results, the low cost per click on TikTok, and strong audience interest in the football gaming niche, we believe that with an adequate advertising investment and optimized monetization, buyers could potentially achieve a return on investment within 8–10 months.</p><p>The app has already demonstrated strong user acquisition potential through paid campaigns, with significant opportunities to increase advertising revenue, expand recurring subscriptions, and improve user retention and lifetime value.</p><p>The 8–10 month payback period is an achievable growth target under favorable conditions, rather than a guaranteed return.</p><p><b>Startup assets</b></p><p>The sale includes the complete business:</p><ul>
<li>iOS & Android Apps: Fully operational and published.</li>
<li>User Database: 2.8M+ registered users, 190K MAU, 10K DAU.</li>
<li>Instagram: 50K+ followers.</li>
<li>TikTok: 2.5K+ followers.</li>
<li>Source Code: Flutter apps, Node.js/PHP backend, Next.js admin dashboard.</li>
<li>Database: Complete MySQL database with user and game data.</li>
<li>Infrastructure: Server setup, APIs, Cloudflare configuration.</li>
<li>Domain.</li>
<li>Digital Assets: Game assets and UI designs.</li>
<li>Monetization: AdMob, in-app purchases, and subscription integrations.</li>
<li>Firebase: Analytics and push notification setup.</li>
<li>Technical Handover: Full transfer assistance.</li>
</ul>
<p>All transferable assets required to operate and grow the business are included.</p><p><b>Risks</b></p><p>The main risks include fluctuations in advertising revenue, changes in App Store and Google Play policies, and user retention.</p><p>Buyers can minimize these risks by diversifying revenue through ads, in-app purchases, and subscriptions, maintaining regular content updates, optimizing monetization, and scaling paid advertising based on proven results.</p><p>With 2.8M+ users, low operating costs, and multiple revenue streams, my app offers a solid foundation for sustainable growth.</p><p><b>Summary</b></p><p>My product is a fully operational and profitable mobile gaming business with 2.8M+ registered users, 190K monthly active users, and over 130K new users in the last 30 days.</p><p>Key advantages include:</p><ul>
<li>Established global audience and strong organic growth.</li>
<li>Proven monetization through advertising, in-app purchases, and subscriptions.</li>
<li>Low operating costs and high profit margins.</li>
<li>Strong social media community with 55K+ followers.</li>
<li>Minimal maintenance required and a complete technical infrastructure.</li>
<li>Significant growth potential through paid advertising, supported by encouraging TikTok campaign results.</li>
<li>Newly introduced subscriptions offering opportunities to increase recurring revenue.</li>
</ul>
<p>Buyers acquire a ready-to-scale business with existing revenue, an established user base, and multiple opportunities to increase profitability without building a product from scratch.</p><p>✅ $21,000 TTM revenue</p><p>✅ 2,800,000 customers</p><p>✅ Business model: Ads+Freemium</p><p>✅ Built with PHP, Node.js, Flutter</p>
$21,000
Annual Revenue
2,800,000
Number of Customers
Expenses
Business Model
The app operates on a freemium business model, generating revenue through in-app advertising, optional in-app purchases, and monthly, quarterly, and annual subscriptions.
Target Audience
Our target customers are football fans and mobile gamers worldwide, primarily men aged 18–35.
Asking Price Reasoning
Based on recent TikTok campaign results, we estimate that a $12K advertising investment over 2 months could more than double traffic. With optimized monetization, the total $60K investment could potentially be recovered within 8–10 months.
Reason for Selling
Focusing on new ventures. The app needs a dedicated advertising budget to scale its growth further.
Growth Opportunity
Scale through paid ads, grow subscriptions, optimize AdMob revenue, and improve user retention.
30 days free support from seller
Competitors
Our main competitors are MADFUT and Smoq Games.
Tech Stack
PHP, Node.js, Flutter, React, MySQL, Firebase.
Traffic Metrics
Revenue Metrics
How it works
$48,000
Asking Price
Main Metrics
$21,000
ARR
2,800,000
Customers
2024
Launched
$48,000
Asking Price
Already Sold
Main Metrics
$21,000
ARR
2,800,000
Customers
2024
Launched

Profitable startups straight to your inbox
Join 10,000+ entrepreneurs and investors looking for their next startup acquisition opportunity.
Oops! Something went wrong while submitting the form.





