Party Game for iOS

Mobile app
Fun multiplayer party game for iOS, designed for friends and groups
Published on
October 28, 2026
Main Metrics
$80
ARR
77
Customers
2026
Launched

$2,299

Asking Price
Already Sold
Main Metrics
$80
ARR
77
Customers
2026
Launched

Overview

<p>My app is a published iOS party game designed to bring friends together through fun questions, voting rounds, and competitive challenges.</p><p>The game is simple, entertaining, and designed for social gatherings, parties, and game nights.</p><p><b>How the game works:</b></p><ul> <li>Players compete in entertaining question rounds.</li> <li>Participants vote to eliminate players.</li> <li>The final two players compete in an exciting estimation challenge.</li> <li>The last remaining player wins.</li> </ul> <p><b>Key highlights:</b><b> </b></p><ul> <li>Fully developed and published on the Apple App Store.</li> <li>77 confirmed paid downloads.</li> <li>Approximately €77 in gross sales to date.</li> <li>One-time purchase model (€1 per download).</li> <li>Complete source code included in the sale.</li> <li>No subscription model.</li> <li>Potential for international expansion and additional game modes.</li> <li>Existing experience marketing the app through TikTok.</li> </ul> <p><b>Tech Stack</b></p><ul> <li>Expo (React Native Framework)</li> <li>React Native + React</li> <li>TypeScript</li> <li>React Navigation</li> <li>AsyncStorage</li> <li>EAS Build/Submit</li> </ul> <p><b>Marketing and Growth</b></p><p>The app has been promoted primarily through organic TikTok marketing, generating 77 paid downloads without relying on paid advertising.</p><p>Growth opportunities include expanding TikTok marketing, collaborating with content creators, improving App Store visibility, introducing additional game modes, and reaching international audiences.</p><p><b>Revenue and Profit</b></p><p>The app has generated approximately €77 in gross revenue from 77 paid downloads at €1 each.</p><p>Revenue comes from one-time purchases through the Apple App Store. There are no subscriptions.</p><p>The app is an early-stage digital product with a simple monetization model. Net profit depends on Apple’s commission and any operating expenses.</p><p><b>Return on Investment</b></p><p>The acquisition provides a fully developed and published iOS application, eliminating the need to build a comparable product from scratch.</p><p>A buyer can focus on marketing, increasing downloads, and expanding the game.</p><p>The investment payback period depends on future sales performance and marketing expenses. No guaranteed return is projected.</p><p><b>Startup Assets</b></p><ul> <li>Complete iOS application source code.</li> <li>Published iOS application, transferable through Apple App Store Connect subject to Apple’s requirements.</li> <li>Application UI/UX design and graphics.</li> <li>Existing game mechanics and question content.</li> <li>77 historical paid downloads.</li> <li>Assistance with the technical handover.</li> </ul> <p>The buyer receives the existing digital product and the materials needed for further development.</p><p><b>Risks</b></p><p>The app is currently in an early growth stage, with limited historical revenue.</p><p>Future sales depend on marketing performance, user interest, and App Store visibility.</p><p>These risks can be addressed through consistent content marketing, product improvements, and testing additional customer acquisition channels.</p><p><b>Summary</b></p><p>My app is a fully developed and published iOS party game with 77 confirmed paid downloads.</p><p>The acquisition includes the complete source code, existing game content, and design assets.</p><p>This is an opportunity for developers, entrepreneurs, or digital product investors looking to acquire an existing mobile game rather than build one from scratch.</p><p>The app offers opportunities for further development, international expansion, and marketing-driven growth.</p><p>✅ $80 TTM revenue</p><p>✅ 77 customers</p><p>✅ Business model: One-time payment</p><p>✅ Built with React Native, Expo, TypeScript</p>

$80

Annual Revenue

77

Number of Customers

Business Model

One-time purchase of €1 per download on the Apple App Store. No subscriptions or in-app purchases.

Target Audience

Friends, teenagers, young adults, and groups looking for entertaining party games.

Asking Price Reasoning

The price includes a fully developed and published iOS app, complete source code, design, and game content. With 83 downloads and $83 in revenue, the app offers growth potential and saves the buyer development time.

Reason for Selling

I am focusing on developing new software projects and expanding my digital business. I would like to transfer this fully developed and published iOS game to a new owner who can focus on marketing and further growth.

Growth Opportunity

Expand to international markets, introduce new game modes, increase TikTok marketing, collaborate with influencers.

30 days free support from seller

Competitors

Psych!, Heads Up!, and other mobile party games. My app differentiates itself through its elimination and voting mechanics.

Tech Stack

React Native, React, TypeScript, Expo.

Traffic Metrics

Revenue Metrics

How it works

Main Metrics
$80
ARR
77
Customers
2026
Launched

$2,299

Asking Price
Already Sold
Founder Details
Read the story
Main Metrics
$80
ARR
77
Customers
2026
Launched

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